Custom 1/6 DX12 Squint eyes mod DONE

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I think the eyes should stay more centralized in the hole of the mask Tony.., they are much in a upper position of it.. IMO
 
Re: Batman Begin Gadget- Clip, Belt, and more.....

Custom 1/4 EB Cape Clips- coming soon!
- movie accurate

Tony is this still coming?
Also, will you be offering a much darker cape for the EB batman?
I'm really particular in seeing it much like the the movie where there's a huge contrast between the suit and the cape.
 
Just send the eye plate. Waiting for instructions on the removal process that Tony said he would post. Otherwise he charges to take the plate out. I agree, I think it's a little too much squint now. The right eyes looks open more than the left, maybe it's the angle.
 
When squinting, the eye muscle move from bottom up. Believe or not, we didn't sculpt much of the upper layer. But our goal is to have the upper mask of the eye lid to give that fierce look
 
Thanks for the reply Tony. Any news on the tutorial for removing the PERS plate?
 
But our goal is to have the upper mask of the eye lid to give that fierce look

The problem is I like to angle Batman's head down while having him look upward which recreates that fierce look pretty well. With your squint mod, it's overly "squinty" and that would mean I could no longer use my favorite pose (angling downward of the head) because his eyes would practically be non-visible.

The squint mod looks great but it's too exaggerated in my opinion.

Do you have more pics of with the faceplate in?
 
Is there an option to send the whole head to have the squint mod done or do we need to remove the pers system and send that only?
 
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